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It's 1982 in Boston, Massachusetts. Scout has four kids, the mercs have all gone their separate ways, and Spy?
Spy is dying.
It's going to be a slow death. He's not going out in a blaze of glory. He's wasting away, unless he can find a cure to an incurable illness.
And he plans to. But just in case he can't, he begins a journey to amend his previous wrongs. Even if he doesn't want to. Even if it means risking everything he likes about his life— his work, his wealth, and most importantly, the family he's begun to find with Scout & his kids.
A dual POV story about Spy trying to be a better father, Scout already being a really good dad, and their attempts to grapple with permanent mortality in the time left.
Series
- Part 4 of wnugget1's tf2 shenanigans
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and sometimes, when everything hurts, all we can do is die.
the end of demo's journey at sea.
Series
- Part 5 of wnugget1's tf2 shenanigans
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Will likely be a collection of loosely connected stories about the mercs in their day-to-day lives.
RED & BLU Scout are mortal enemies. So when they meet in Teufort's sole convenience store, shit hits the fan, and a fight breaks out. In the aftermath of the brawl, RED Spy & Heavy drop by to sort out the mess, forcing Spy to consider the ramifications of what truly separates BLU Scout from his son.
Demo & Soldier try to go to a gun show. With Demo being God's drunkest driver, Soldier having room temperature IQ, and both of them having scrupulous morals regarding other people's property (specifically, Sniper's van), it goes about as well as you would think.
| “W-Whot the bloody hell are you two doin’ in my van?” he splutters, palpable shock radiating off of him in waves. “Cyclops, are you driving?”
“No,” Demo replies sarcastically, “I’m drinkin’.” To prove his point, he takes another swig of scrumpy, still at the wheel.Series
- Part 3 of wnugget1's tf2 shenanigans
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During a rare night of camaraderie among the mercs, Heavy notices Medic slipping into his workaholic habits—again. He takes it upon himself to coax Medic back into the present, all while grappling with his own insecurities in the face of a man he deeply admires.
In the wee hours of the morning, Heavy wakes up hungover, to the sound of an explosion in the medbay. He investigates, and finds Medic tinkering with a new medigun-- the Quick-Fix. While talking, Medic struggles with his ambition against his attachment to the team. Inevitably, the medigun leads to introspection from them both, and a confession long overdue.
| He almost lets a slight smile flit across his face, before he catches himself. His own behavior worries him, sometimes. He’s going soft, dull, all the things a Medic of his caliber should not be. For Gottes sake, his callousness and his intelligence are intrinsically linked. Before, he could do anything-- but now? Now, he’s less willing to conduct the painful experiments; less willing to break the boundaries of science. The caring has left him worse off, a shell of what he should be.
Series
- Part 2 of wnugget1's tf2 shenanigans
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Blossoms Burning Amidst the Snow by Wnugget1
Fandoms: 崩坏3rd | Honkai Impact 3rd (Video Game)
02 Apr 2025
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A oneshot about an AU where things go horribly wrong. Bronya dies in the Theater of Domination, and Kiana is unable to fully defeat Sirin to completely ascend to become the Herrscher of Flamescion. The Elysian Realm fails to defeat/contain the Herrscher of Corruption, who repeats events from the previous samsara to wipe out humanity. This accelerates the appearance of the Herrscher of Finality, who is not chosen to be Kiana. Project Stigma fails, and everybody dies in the resulting calamity.
This fic follows Kiana in her final moments, after the battle against Finality.A touch, soft. A tap on her shoulder, an illusory jolt of static, barely brushing against her suit. The faint scent of cherry blossoms, wrapping around her senses in ribbons. Unbidden, she lets out a sigh, shoulders relaxing imperceptibly.
“I’ve failed, haven’t I?” A pause, a smaller plea, weak. “Mei.”
The silence that greets her is enough of a response.
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my tf2 series. stories about the mercs and their lives.
- Words:
- 24,379
- Works:
- 5
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Semper fidelis, the coyote says, grinning, teeth in a throat.
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All Mick has to do is find one lost kid. Simple, right?
Not when you throw in substance experimentation, gang involvement, mask-wearing individuals, and a runaway father.
And all he has to help him is the barest of police connections, one smart-arse information broker, and his own sharp wits. Not that he has too much of the last.
(Not all tags are relevant to released chapters yet - but they will be to the entire work!)
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One chilly winter night in the Badlands, Sniper stumbles across a woman who appears deeply mentally disturbed. Eager to wash the taste from their mouths, everyone disregards it as a freak occurrence, and tries to focus on work the next day.
It only gets worse from there.
It would seem a mercenary is a pretty good person to be in the apocalypse, unless the infected get to you before the news does.
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In 1886, the zombie virus hit the USA, sweeping across the nation like a flood and infecting indiscriminately. The few survivors left take control of the railway system, taking their own trains to Mexico - where there's hopefully a cure.
[tf2 / dead rails on roblox au, i take zero responsibility for historical inaccuracy]
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1965. the Mann brothers are dead. The Gravel Wars are over. With no more need for the leech of money and resources that is the Respawn machine, the entire system is dismantled, leaving the RED mercenaries mortal for the first time in years. Considering their line of work, what follows is a surprise to no one; they all die. All except one.
2025. For 60 years, the Medic has persisted, hoping to someday overcome the one enemy he'd never truly been able to defeat. And here, today, he's done it. The RED team is back.
Whether they like it or not.

